Welcome to another review by InsideTheBox. Today, it is Ubisoft’s new title, Tom Clancy’s Ghost Recon: Future Soldier. The PS3 version of the game was used for review purposes, however, all platforms have more or less the same game, graphic and sound quality.

Firstly, here is the official description of the game and analysis of features as provided by Ubisoft. This will help you get acquainted with the game before reading the review,

Product Description
Part of the Group for Specialized Tactics, a Special Mission Unit under the direct command of the Joint Special Operations Command, the elite of the modern US Special Forces is better known by their battlefield legend. They are the untraceable soldiers called the Ghosts.

Only the best of the best, soldiers with a unique mix of skills on and off the battlefield, ever get to wear the coveted Ghost insignia. Equipped with the most advanced combat technology, the Ghosts track down the highest-value targets in the highest-risk conflict areas around the world, fighting from the shadows in any climate or terrain.
In the near future, four of these elite soldiers serve as the tip of the spear in a hidden war raging across the globe. But even as Ghost Lead, Pepper, 30K, and Kozak accomplish their objectives, they discover the threat they face is greater than they ever imagined – one that could alter the international balance of power forever.

Key Features
Join the legendary Ghosts. Elite among the elite, you don’t apply to join the Ghosts. They find you. In the role of Sergeant John Kozak, a new squad member, fight alongside 3 veteran operators in a character-focused 10h storyline. Your team takes the battle to 8 spectacular locales, from the heat and dust of Africa to the Arctic Circle. Become the ultimate “quiet professional”, with unique stealth kills & brutal close-combat moves. Deploy with cutting-edge, authentic military tech, including more than 50 weapons

Elite Co-op: 4 soldiers vs. an army
Perform highly-coordinated takedowns and devastating large-scale strikes utilizing multiple viewpoints. Activate the Cross-com, the ultimate squad battlefield tool, to coordinate attacks and multiply your striking power:

– A.T.L.A.S, the brand new Augmented Reality system, allows the display of real-time intel, providing live feedback on the evolving battlefield situation

– W.A.R (Weapon Augmented Reality) is the battlefield counterpart of A.T.L.A.S, allowing the Ghosts to synchronize their Cross-com to any weapon they use instantly. With that power in their hands, they can perform deadly synch shots with the Cross Target laser that identifies who’s in your teammates’ sights. Play through the 14 campaign missions with up to 3 friends.

Thrilling & Innovative Multiplayer
Online experience created by Red Storm, the studio behind the critically acclaimed GRAW-series MP modes. Intel and teamwork are at the core of this innovative Multiplayer experience:

-Try to sneak behind your enemy and use the Data Mugging to steal info about hostile positions, giving your team a decisive advantage.

-Put your plan in action with the new coordination tools. Share your next objectives with your teammates without saying a word.
The new suppression system adds a strategic layer to firefights.
Select from 3 classes (Rifleman, Engineer and Scout) and unlock new gear to battle online across 10 maps.
4 game modes, including new exclusives and GR’s classic Siege.
The Gunsmith customization mode lets you choose from dozens of attachments and components. Replace triggers, barrels, stocks and much more to trick out your weapon and make it your own.

The new Tom Clancy game was met with some negativity at E3 when it was originally shown in 2010. People felt it was almost a Call of Duty rip-off and did not stay true to it’s predecessors. However, this was simply an early demo, not at all reflective of the final product which is a true successor to the previous Tom Clancy games.

The game is not at all like other shooters, such as the overwhelmingly popular Call of Duty series. This game requires deep thought about how you are going to get cover and how to be vigilant and stealthy. You MUST stay undercover in the game, otherwise, you will find it extremely easy to die.

Some of the gadgets and war accessories in Ghost Recon are extremely cool to use, but all are balanced and you will not find it easy to decide which to use in your missions – ie. none of them are majorly overpowered. The new tagging system introduced in the game is excellent and allows you to tag up to four close enemies. Your team will then put all priorities on following the targeted soldiers. AI is done well in the game, your allies will always be behind cover but still close-by to revive you if necessary.

These targeted enemies can be assassinated on your command allowing for a streak of simultaneous kills. Another thing I like in the game is the fact your AI teammates are not invincible. Many shooters give you teammates with an infinite amount of health, however, in Ghost Recon, if you stop doing work and let your teammates handle everything they can get shot and you will need to revive them.

The game has a great balance of relaxation roaming periods to intense combat wars which gives you a couple of minutes to relax in between fights. Some of the missions require stealth, you have to take out only the isolated enemies to prevent raising alarms and then sneak past the groups of enemies that could ruin your mission.

Next, it is on to the graphics. Now, most of the gameplay elements are rendered superbly with beautiful textures, they really are gorgeous and the graphic quality in these is on bar with some of the best games. There are some bad elements in the graphics department in contrast with the good elements.

The menu graphics often look very bad, especially the text – it can be very pixelated and rough in appearance. Cutscenes which display maps or diagrams can also look very low quality and unfinished.

The games soundtrack is nothing special, however, sound effects are excellently done. They are professional and of premium quality. Gunshots sound realistic and dialogue is amazing. The sound aspect of the game is brilliantly produced.

The ten/eleven hour campaign is nothing short of absolute enjoyment and certainly is worthy of a place in the TOM CLANCY game series.

One thing I haven’t spoken about thus far is the multiplayer. There isn’t really much to talk about. Multiplayer is enjoyable, but pretty standard. Some small innovations are made on previous Tom Clancy multiplayer modes, but, there is no major change. That is not to say the multiplayer mode is bad… it is a good addition to the game, but, the campaign is where the real innovation and brilliance lies.

Thank you for reading our review today, here are the scores: