Ratchet and Clank: Nexus brings the Ratchet and Clank game back to its roots in a short adventure developed by Insomniac Games. Many fans of the series did not enjoy All 4 One and Q-Force as much as much as the original games, and wanted a return to the classic platforming action. Well, Nexus certainly delivers on that wish!

All 4 One and Q-Force are generally regarded as average spin-offs in the series, and with both of these titles being the most recent in the series (before Nexus was released), the road ahead for the once-outstanding series did not look to bright. Thankfully, Nexus (or Into the Nexus in the US) brings us back to the classic Ratchet and Clank roots, and presents us with a game far more deserving of the Ratchet and Clank name than the two games which came before it.

That is not to say that the game is perfect, by any means. Unfortunately, it really is surprisingly short, and serves as more of an appetizer, which leaves you hungry for a more fulfilling experience. The entire game can easily be completed in 4-6 hours of gameplay, and that is even if you go out of your way to collect everything. You play the game over five planets, and the short plot, while enjoyable, is not greatly satisfying due to how quickly it ends.

Ratchet and Clank needed this game, however. It restores the notion that Insomniac are capable of making a great Ratchet and Clank game, and reassures fans that there probably more to come. I have a feeling that Nexus is a taster for the fully-fledged Ratchet and Clank making its way to the Playstation 4, and Insomniac wanted to reassure gamers they could redeem the series. This would mean Nexus is being used to win back the fans of the original series of games.

Nexus almost feels like a DLC story, but a good one at that. New weapons, gadgets and gameplay elements have been introduced, and Insomniac did not do anything in half measures. The new weapons are well designed, and different to those we have seen before. They all look and feel great to use. Thankfully, this is one of the areas in which the series has always always excelled, and this has remained true in Nexus. Mr. Zurkon, a much loved weapon/character, makes a return, but these time, he brings his family.

Graphically, the game looks great, picking up the modern visuals of All 4 One and Q-Force but integrating them back to the original level design guidelines employed by Insomniac. The same can be said about sound effects and music, both of which are certainly rooted in the origins of the series, with a bit more of a modern twist for good measure. Again, this is another area where Nexus impresses.

As we have mentioned already, the only true downfall of the game is the short, linear story with few sidequests or extra missions. Despite this, the game is great fun to play, but is almost a tease, leaving fans (such as myself) desiring a much longer story. Some of the aspects such as humour are a bit weaker than previous titles, but lets hope we see that improve in the next full release of the game. Overall, Nexus is a great play for fans, but leaves more to be desired.