Reports are appearing that the Xbox One will not be supporting used game sales. Microsoft have not given any official explanation of the exact workings of their pre-owned games policy, however, from what has been gathered, the Xbox One will lock the license of the disk to the first console it is installed to. For more on this, read on…

The information gathered from questions asked after yesterday’s reveals shows that the Xbox One will lock the disk to the first console the game is installed to. This will lock the possibility of used game sales. Here is how the new system will work…

When installing a game for the Xbox One, the game’s license will register itself on your console. It will then be usable for any users signed into your console. If you are signed into Xbox Live, you can play the game without having the disk in – the console will check with the Xbox Live servers that you are the correct owner. If you have the disk in the console, you will only need to go online once per twenty four hours in order to validate the license.

Now, what happens if you want to play the game in a friends house you may ask? Well, if you sign in with your own profile on which you originally registered the game, you will be able to play once you have the disk in (again, it will have to check every 24 hours for validation), however, if you want to sell on the game used or give it to a friend, they will need to pay full price for the license through Xbox Live.

So, this rules out all possibilities of selling a used game or giving a game to a friend because they will still have to pay the full cost of the game for a license regardless. The Xbox One allows you to use your game no matter what console you may be using, however, you must sign into your own account at least once per twenty four hours, otherwise the game will lock.

Many people aren’t too happy about this, and rightfully so. Gamestop, however, are reporting they will still be offering used game sales for the Xbox One and the PS4, so, how this all pans out? We aren’t sure yet. I expect Microsoft will release an official statement detailing the policy quite soon, as this confusion is not good press…