Darksiders 2 was announced by THQ one year ago, and now, we grow close to it’s official release in August 2012. Let us take a look at what we know about the game thus far and how it seems to be turning out…

Darksiders II follows the exploits of DEATH, one of the four horsemen of the Apocalypse, in a weaving tale that runs parallel to the events in the original Darksiders game. This epic journey propels DEATH through various light and dark realms as he tries to redeem his brother WAR, the horseman who was blamed for prematurely starting the Apocalypse in Darksiders.

Featuring a dramatically larger world, full weapon and armour upgrade systems as well as bigger and more challenging dungeons and vast array of new enemies and bosses, Darksiders II strives to improve on every aspect of the original hit.

Danny Bilson, Executive Vice President of Core Games commented: “We have taken the best parts of Darksiders and improved on them with a host of new mechanics and features. You will see great things from this epic game.”

Now, let’s finish off with the announcement trailer which accompanied the game’s announcement on 2nd June 2011. The trailer has more cinematics than gameplay, so it didn’t give a major insight into how the game would feel. It did, however, reveal key information about the game’s characters and some of some of the background.